| Area(void) | hex::Area | [inline] |
| Area(const std::set< Hex * > &hexes) | hex::Area | |
| Area(Hex *h) | hex::Area | [inline] |
| Area(Hex *h, int distance) | hex::Area | |
| attributes(void) const | hex::svg::Identity | |
| boundary(void) const | hex::Area | |
| className | hex::svg::Identity | |
| contains(Hex *h) const | hex::Area | [inline] |
| enclosed_areas(void) const | hex::Area | |
| fillpaths(Hex *origin=NULL) const | hex::Area | |
| go(const Direction &d, int distance=1) const | hex::Area | |
| go(const std::string &steps) const | hex::Area | |
| hexes(void) const | hex::Area | [inline] |
| id | hex::svg::Identity | |
| size(void) const | hex::Area | [inline] |
| skeleton(bool include_boundary=true) const | hex::Area | |
| str(Hex *origin=NULL) const | hex::Area | |
| style | hex::svg::Identity | |
| ~Identity(void) | hex::svg::Identity | [inline, virtual] |
1.5.1